June 6, 2009

I finally started...

Ok, it has been quite some time that I have been thinking about writing a book on Ray Tracing...and I finally started !!!

I wrote my master thesis (Technical University Delft, 1989) on Distributed Ray Tracing, but my professional career moved me away from Computer Graphics and serious programming...But it always was present in the back of my mind and I couldn't resist trying to keep up with developments in the past. The Internet proved to be a massive source on that...

But it was the book "Ray Tracing from the Ground Up" by Kevin Suffern (see http://www.raytracegroundup.com for his web site) that finally pushed me over the edge to start my own project...

Do I want to be commercially succesful with it? No...
Do I want to publish the book? Maybe...if it is good enough...
Do I want to sell the software I will write? No...free for everyone to use it

So why doing this? Well, mainly just for the fun of it, but also to see if I can actually do this...I would like to leave this world with something tangeable that will help other people in having fun with ray tracing and computer graphics...

I decided to create this blog to keep everybody (anybody ???) up-to-date with the developments, although I expect it will take a couple of years...

Hopefully, it will also be a medium for people to comment, exchange idea's and check results...

We'll see...I hope to give some more details on the project this week, e.g. preliminary scope, development tools I plan to use and so on...

Have fun!
Marinko

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